Rob, can you describe the f, df, maxtraverse values in a turret? Facing is f, in deci-degrees. I don't quite understand df and maxtraverse. Is df the speed at which the turret turns, and maxtraverse the most it will turn? Is maxtraverse measured end-to-end or center-to-end? Thanks
maxtraverse is the arc through which the turret can rotate, measured in ddeg end-to-end centered on f. maxtraverse of zero means no limitation on traverse; 1800 is the biggest number you'll see for maxtraverse due to some ancient limitations of the turret tracking code.
Ah, thanks! I'm trying to come up with a visualization of the firing angles for each tank, but I've been unhappy with all the visualizations I've tried so far. The current version of the viewer has one stab at it but I'll probably remove if it I can't make it look good. You can mouse over the weapon and it'll show you which angles it covers.
A previous visualization was only turrets, and it was cleaner, but it didn't account for guns being in different locations. But the current visualization is so messy that I will probably go back to per-turret. And it'd be even simpler if I centered it on the tank instead of the turret. That way I could use a clean concentric circle approach similar to shields.