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Post by quicklite on May 23, 2013 14:38:42 GMT -5
gingerbear Yes. Definitely yes. That would add an interesting twist to the weapon while retaining aesthetics. It would also give a nice description: "The main cannon is overloaded with negatively charged ionic particles, causing the weapon to fire at a much faster rate, at the cost of its core power." Or something like that. Idk, the Jetbolt guys are really good at coming up with fake-sciencey descriptions.
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Post by gingerbear on May 23, 2013 19:09:10 GMT -5
It would be nice if you would change the colors of slot extenders and tank unlockers.
After having ramped up about 8 page worth of loot, it's becoming really hard to see what is in there, what with all these augments. I hope the sorting options are coming along fine too, they would be redempting.
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Stabbeh
Courageous Tester
Posts: 26
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Post by Stabbeh on May 23, 2013 19:42:23 GMT -5
It'd be nice if unlocking tanks didn't automatically switch you to that tank
especially doing a quick loot check in the middle of enemy territory and becoming an unfamiliar tank
but normally because unlocking them doesn't mean I want to use them right now, you know?
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Post by Ood on May 24, 2013 17:40:13 GMT -5
Just some interesting bits on tank DPS, before I add them to the wiki. (it's easier here, somehow) Table assumes maximum possible turrets firing at single target Tank | DPS | Avenger | 76 | Corsair | 60 | Fury | 32.50 | Hercules | 26.67 | Hornet | 53.33 | Hurricane | 25 | Mustang | 46.67 | Phantom | 45 | Predator | 50 | Silver | 40 | Spectre | 75 | Valkyre | 68 | Viking* | 68.82 | Wildfire | 43.43 | Wolverine | 45 |
*Viking has some weirdness since it has a clip instead of firing at the same rate all the time, so it's damage isn't 'constant' 68.82 DPS, but that's the average if you factor in both reload and fire rate. A few others are also deceptive, Valk has an AoE gun, so it does more by virtue of that. Fury has 2 'killzones' one on either side, independent of one another. Similar case to Fury with the Phantom (3 of 6 guns can target 1 thing) and Wolverine (3 of 5 guns can target 1 thing). Predator also has a rear-facing cannon. Finally the Hurricane isn't really a single target dps tank... and it shows in this table. Edit: Wiki table shows it better: grid12.wikia.com/wiki/DPS_Comparisons
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Post by gingerbear on May 24, 2013 18:56:10 GMT -5
I just managed to solo kill one of the bigger convoy tanks (the round one) with a Spectre, in an ionic region (range bonus). I moved right at the shooting edge so I barely got shot back.
I didn't get a loot, because apparently even though I killed the tank (no overdrive) I have been out of loot range. I'm so pointing my middle finger at the screen now.
Please either increase the loot drop range, or what should be better is to guarantee a drop after x % damage made too. This is happening all the time, people just miss out on loot even though they did a lot for a particular kill.
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Post by hypevosa on May 24, 2013 19:24:50 GMT -5
I think those that damage a tank and those that are within range of the tank should be able to get the drop, I don't want another percentage based system, I like the universally inclusive co-op here that encourages using your favorite tank and tactics, rather than DPS and rushing
EDIT: I just had another idea for making the valkyrie first trigger feel useful - have fire damage effects stack (as if the fire is getting worse). This way it has a high duration and DOT if the player can get the gun to hit many times.
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Post by hypevosa on May 25, 2013 6:50:14 GMT -5
Players seem to have HP bars that are too big sometimes, I could not verify if they actually had extra HP or what, but it always refilled to the larger bar after they gained it that I saw.
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Post by gingerbear on May 25, 2013 8:53:14 GMT -5
Well, I meant with the "%" that basically any damage would work. If the loot is only range based (like now) then it does not make sense to make fragile but long distance shooting tanks (hornet, spectre), at least it would be a self-kill augmenting their range to make them fun. In which case, what's the point?
As to the picture, it looks like the HP bar has an image glitch. I seem to have 5 boxes with about 2 boxes surplus, while everyone else seem to have 7 boxes. My HP bar also looks bigger, so maybe it is a zooming bug? (did you zoom in/out in that time?)
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Post by Duco on May 25, 2013 14:34:38 GMT -5
Bug, happened to me like 3 times. Zub appeared to be shooting at something behind us, while he was actually shooting the convoy in front of us. This is most likely caused by the cast that the convoy actually was at that position when Zub was rendered by the client, while the position of the convoy has changed since that moment. Bad explanation, I hope you understand it.
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Post by hypevosa on May 25, 2013 22:30:16 GMT -5
BUG REPORT: Super tanks on spawning more minions produce intense lag spikes and have caused my flash to die multiple times. (screenshot) Also, the last side car of every antimatter convoy always gets deleted if we don't kill it in a few seconds. (check later post, it seems they don't actually disappear entirely) If it's spawning enemies from a bore augur or super tanks (i.e. the planes and the flying crosses) they'll randomly spawn ontop of the player instead of where they should be, and they will attack until they gently float back to where they should be.
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Stabbeh
Courageous Tester
Posts: 26
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Post by Stabbeh on May 25, 2013 22:49:29 GMT -5
Theres a typo on the Valkyrie description, it says "two forward mounted light cannon" when it should be "cannons" plural
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Post by hypevosa on May 26, 2013 5:11:09 GMT -5
I've a screenie of the a ghost antimatter tanker flanking ship that randomly reappeared as we were fighting another convoy. This could become a big problem - I can't help but wonder if they build up and spawn every 20 minutes with convoys or something.
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Post by quicklite on May 26, 2013 5:30:34 GMT -5
Out of all the bugs I've seen, this is one of the weirder ones I don't think that you're supposed to be able to do that XD.
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Post by hypevosa on May 26, 2013 5:40:15 GMT -5
Name changing is rampant, Capitalization changes a name, there were 2 "quicklite"s for a while.
Someone is also named server, which is confusing as hell.
Please get rid of this.
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Post by gingerbear on May 26, 2013 5:49:31 GMT -5
Oh god, I should have named myself as server. Hilarity ensues. Also hype, 17 coins already? You sneaky b...
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