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Post by tarbomb on Jun 1, 2013 11:16:40 GMT -5
Extremely annoying interface issue: I've accidentally used three or four power crystals due to this overlap.
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Post by quicklite on Jun 1, 2013 13:53:53 GMT -5
Rob, can we make comments on the roadmap? For example I see that you have added the "kill off tooltips on openmenu". It not only happens as a bug with building tooltips, but vehicle tooltips can get stuck too. (I particularly get the spectre tooltip stuck on my screen often.) - I assume both work similarly, so solving one would solve the other, just thought I'd mention another case where it happens too. Another question is the "automeld" function at build 54. I'd say this could wait, and is not that important, even dangerous if done wrong. Namely, - What if automelding my stuff would result in getting a level 13, 11, and 10 items, but I do not want to waste precious space for the lower tiers? Or the other way around, what if I'd like to have the lower ones as a result, hoping that if I find 1 or 2 more of those tiers my meld chain can go even further? (In this case, the pre-melding would be there to "save" a state in case of a death). It actually boils down to: Can I see the results of automelding beforehand and can I select a desired result? - Similarly, if for example I can craft a lvl 6 item by melding two lvl 5s or eight lvl 3s, can I choose which bunch I'd like to meld first? It's not always the highest is desired (might want to keep it for meld chains), and it's not always the lowest, either (fast progression or expiration of high meldables at hand). I think being able to sort equipment by type and level aside from the default expiration time would help more in the first round than using an automeld button. Agreed. There are a few things here and there on the roadmap that I'd like to add little comments on, even if it was just for getting it off my head. I also understand if you don't want us covering ur roadmap, but it could be a nice kind of feedback method. Also, the re-introduction of the scorp and friends has disappeared off the roadmap entirely. What's the deal with that?
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Post by tarbomb on Jun 2, 2013 1:17:15 GMT -5
This is strange. I was playing normally when stuff froze. Enemies didn't load, but regions apparently did. Comlink recall did nothing to me. Looking at the scene from another tab (via my alt David) the new regions didn't show up, and Tarbomb seemed to be moving around origin. /goto tarbomb only worked erratically.
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Post by quicklite on Jun 2, 2013 3:47:14 GMT -5
Another annoying bug that I get all the time (and I think a few other people as well)
Sometimes (usually in my experience when I teleport after saying something) my chat log instantly goes straight back to the start, and won't come down no matter how many times I mash the pgdown button or if someone else says something. The only thing that fixes this (temporarily, ofc) is by saying something, but given that you have to say something completely off-topic because you can't see recent logs anymore, this gets very annoying. I can get this bug up to 10 times during 1 play session.
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Stabbeh
Courageous Tester
Posts: 26
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Post by Stabbeh on Jun 2, 2013 9:36:56 GMT -5
quicklite I'd been getting this one too, not as bad now
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Post by tarbomb on Jun 3, 2013 22:55:09 GMT -5
Bug: Seems like I lost all my prisms. Yep, all of them. I had an inventory of zero prisms when I logged on today. Thing is, I definitely didn't die that many times; I had 58000 gridshards when I logged in.The prisms are there, but some kinds of prisms (pulchs and aurorals seem to be excluded, but newly picked-up prisms of other kinds are included) seem to show up as blank squares, and are treated as if they aren't there by the orange box that counts max prism level and number of max prisms. Tooltips work, though.
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zub
Courageous Tester
Posts: 42
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Post by zub on Jun 4, 2013 6:48:31 GMT -5
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