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Post by Ood on Dec 1, 2013 20:20:50 GMT -5
I just thought up of a small idea that really doesn't need a thread. There should be a leaderboard for the amount of mods used. Also I seam to always have 38 fps or somewhere around that point. It is still a bit laggy for me. You can search for players and see all their tanks/mods, I don't know why we need a mod-board other than to perhaps give someone a goal who otherwise can't set one. 38 fps... try playing with 12 then complain it's laggy.
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mom
Brave Tester
Posts: 8
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Post by mom on Dec 2, 2013 15:42:30 GMT -5
Bug report: When using a tank with healing abilitys, for example Hercules, you can be healed the very second your health equals zero. This results in your tank sprite disappearing but your health bar to stay. And my feedback:
It takes a load of time to unlock modules at lvl15, there should be a starter module at lvl 5, the starter module will be weaker though. This will help keep new players with smaller objectives so they don't get bored or give up so soon. The game is also VERY confusing too start playing and new players might not find tarbombs guide, so a more in depth tutorial would be beneficial.
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Post by Ood on Dec 2, 2013 16:04:25 GMT -5
Not sure if I've said it yet... but 1 in 10 regions is NOT an accurate approximation of maze region spawn rate. There was 1 to start this map, that seems like all there is.
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Post by Hock Space on Dec 2, 2013 16:40:10 GMT -5
there is another one 1 or 2 to the left of the 1st one
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tribow
Gallant Tester
I'm write lore, AND IM FUNNY!
Posts: 77
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Post by tribow on Dec 2, 2013 16:52:18 GMT -5
Ood I actually do have 12 fps at times so I know dat feels, but that only happens if I teleport/zoom out/use 3 triggers at once. (but I guess I'm lucky I dont always have around 12, I wonder why your's is that low..)
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mom
Brave Tester
Posts: 8
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Build 77
Dec 3, 2013 1:32:37 GMT -5
via mobile
Post by mom on Dec 3, 2013 1:32:37 GMT -5
I get 60 fps almost all the time rarely drops to 30.
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Post by Duco on Dec 3, 2013 13:06:12 GMT -5
Bug report: When using a tank with healing abilitys, for example Hercules, you can be healed the very second your health equals zero. This results in your tank sprite disappearing but your health bar to stay. And my feedback: It takes a load of time to unlock modules at lvl15, there should be a starter module at lvl 5, the starter module will be weaker though. This will help keep new players with smaller objectives so they don't get bored or give up so soon. The game is also VERY confusing too start playing and new players might not find tarbombs guide, so a more in depth tutorial would be beneficial. Herucles doesn't heal. What you are talking about is it's faster regen trigger.
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Post by Crunch on Dec 3, 2013 19:52:59 GMT -5
Duco, I think he meant Hurricane.
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Post by tarbomb on Dec 3, 2013 21:51:30 GMT -5
Bug: coins display improperly on pickup. The coin icon is misaligned with the black square that's supposed to behind it (it's about half a square width to the left and below where it should be).
Also, the game's been acting extremely slow lately, probably because of the large size of the map. It takes five to ten seconds to load and become responsive upon game entry, escaping, or dying, and random freezes happen often.
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Post by rob on Dec 4, 2013 10:56:22 GMT -5
Thanks for the coin icon report. Also we'll declare victory after today's push.
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