Astral
Brave Tester
Duel me in Yu-Gi-Oh NERDZ!
Posts: 4
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Post by Astral on Feb 15, 2014 20:33:14 GMT -5
Sorry in advance if there is already a thread for this, but I was checking and couldn't find one, so here one is
Rules for the thread:
1) No repeat posts please!
2) Nothing that's already in the game. Kinda self explanatory.
3) Nothing too off topic.
4) Just be creative! Anything can be added at this stage of the game, Rob just has to know about it
Hopefully some of your ideas get put into the game. It's really fun knowing that anything can happen to this. Just pray to the Lord of the Grid that Kabam doesn't buy it. I swear, my life would be OVA! (Or I would start playing Realm again)
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tribow
Gallant Tester
I'm write lore, AND IM FUNNY!
Posts: 77
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Post by tribow on Feb 17, 2014 20:06:26 GMT -5
I think you should either be able to shoot homing missles, or have them hit moving enemy ships as with your own
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Post by fire on Feb 17, 2014 21:08:52 GMT -5
I think you should either be able to shoot homing missles, or have them hit moving enemy ships as with your own scorpions already got homing missiles bro
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tribow
Gallant Tester
I'm write lore, AND IM FUNNY!
Posts: 77
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Post by tribow on Feb 18, 2014 3:11:54 GMT -5
I meant the homing missles from other fortresses. You should be able to shoot those as if they were an enemy.
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Post by fire on Feb 19, 2014 3:31:53 GMT -5
I meant the homing missles from other fortresses. You should be able to shoot those as if they were an enemy. ahhh I'm sorry for the misunderstanding, but I don't think it would be a good idea simply because it would be difficult to shoot the enemy firing the homing missiles due to the fact that the missiles would generally be closer to you. In the end it would just harm the player.
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Post by saviorz on Feb 19, 2014 5:19:26 GMT -5
I have been playing grid12 for 2-3 days now and the game looks promising. When I played the game, I thought that everyone gets a different loot depending on the damage or other criteria. But today I found out that every people fighting the same boss gets the same loot!. Now, that is a good thing as it encourages more co-op play, but it makes trading much harder as more people will have the same loot as i do. I suggest that instead of giving all the people the same tier and same type of loot, give them same tier but different type of loot. Like, level12 shield for one person, then level12 health for the other. It will make more trading possible and getting the modules for your favorite tank a bit easier.
Also, I dont know whether it exist or not, but a module commonly usable for all tanks which can add a anti-missile thing will work for what is suggested by tribow. What you guys think?
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