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Post by rob on May 14, 2014 12:56:03 GMT -5
Greetings Brave Testers! We just pushed build 98, which includes these changes: * Squadrons That's right, just one bullet for the whole week. Squadrons are Grid12's clans and for now they are managed with chat commands. You can use "/shelp" to get a list of the commands. Each squadron has a name (alphanumeric + spaces) and a two-character tag (upper-case, alpha only). These must be unique among all squadrons. Anyone can make a squadron using "/smake". For now the creator is the sole leader and everyone else is a member. The leader can "/sinvite" others, at which point the invitee can "/sjoin" the squadron. The leader can "/skick" people out and any member can "/sleave". If the leader leaves, the squadron is disbanded. Right now the only feature is a chat channel ("/sc hi guys"). But we hope to get more stuff working over time, including a graphical interface for managing squadrons, display of squadron tags on tanks, squadron leaderboards, squadron garages, squadron crafting projects, inter-squadron competitions, etc. But later.  As always, thanks so much for playing and giving feedback. We really appreciate it! Rob & Tim Jetbolt Games
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Jason
Brave Tester
5 Paladins attacking at once? Never die (hopefully)!
Posts: 4
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Post by Jason on May 14, 2014 15:28:21 GMT -5
Probably gonna get interesting, but why is making a squadron free? If Grid 12 becomes public, there might be too many squadrons. For now it's okay, but later on...
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Post by Justin on May 14, 2014 16:04:05 GMT -5
Probably gonna get interesting, but why is making a squadron free? If Grid 12 becomes public, there might be too many squadrons. For now it's okay, but later on... Later on what? Why would it be an issue? I'd probably enjoy squadrons more if I had friends. Will probably only use it as of now for the aesthetic affects that come along.
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aesc
Very Brave Tester
Posts: 13
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Post by aesc on May 15, 2014 6:42:00 GMT -5
If you finish a voy by killing a boss instead of a minion, it doesn't count towards the total number of voy kills required for resetting.(tested on dog, credit demanded by zed) Also, /help has an error for zooming.(not too sure how to explain this, just do /help ingame)
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Post by Kelsoo on May 15, 2014 14:41:15 GMT -5
Great now I can get started on creating my Rob guild. Tim can come too. Edit: Sorry, Squadron  You asked for screenshots
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Post by fire on May 16, 2014 11:43:27 GMT -5
love the squadron idea, though I am surprised it was introduced so early on. Also your future plans for it sound quite amazing.
edit: looks like there is a bug where regular squad members can invite other people and not just the leader.
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Post by tim on May 16, 2014 15:26:15 GMT -5
love the squadron idea, though I am surprised it was introduced so early on. Also your future plans for it sound quite amazing. edit: looks like there is a bug where regular squad members can invite other people and not just the leader. Not a bug, that's currently intended. But we may change it based on feedback.
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Post by Kelsoo on May 16, 2014 19:21:41 GMT -5
As for actual feedback, Tbolt needs a redo or nerf, the problem I think is that any small nerf would be to little and any big nerf to much. And the other battle mode is basically the red headed stepchild, the non sniper one that is. Why does the Tbolt get ridiculously powerful front AND back shields when other sniper tanks don't even have front shields to begin with, even though this one fights at a closer range. The thing is way to efficient at too many things and for no reason.
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