Greetings Brave Testers! We just pushed build 98, which includes these changes:
That's right, just one bullet for the whole week. Squadrons are Grid12's clans and for now they are managed with chat commands. You can use "/shelp" to get a list of the commands. Each squadron has a name (alphanumeric + spaces) and a two-character tag (upper-case, alpha only). These must be unique among all squadrons. Anyone can make a squadron using "/smake". For now the creator is the sole leader and everyone else is a member. The leader can "/sinvite" others, at which point the invitee can "/sjoin" the squadron. The leader can "/skick" people out and any member can "/sleave". If the leader leaves, the squadron is disbanded.
Right now the only feature is a chat channel ("/sc hi guys"). But we hope to get more stuff working over time, including a graphical interface for managing squadrons, display of squadron tags on tanks, squadron leaderboards, squadron garages, squadron crafting projects, inter-squadron competitions, etc. But later.
As always, thanks so much for playing and giving feedback. We really appreciate it!
If you finish a voy by killing a boss instead of a minion, it doesn't count towards the total number of voy kills required for resetting.(tested on dog, credit demanded by zed) Also, /help has an error for zooming.(not too sure how to explain this, just do /help ingame)
As for actual feedback, Tbolt needs a redo or nerf, the problem I think is that any small nerf would be to little and any big nerf to much. And the other battle mode is basically the red headed stepchild, the non sniper one that is. Why does the Tbolt get ridiculously powerful front AND back shields when other sniper tanks don't even have front shields to begin with, even though this one fights at a closer range. The thing is way to efficient at too many things and for no reason.