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Post by hypevosa on Apr 6, 2013 7:54:59 GMT -5
the game screen itself will not scale to the flash window resulting in this fun: I was trying the game out on my gaming rig, and thought I'd zoom in since it's attached to my TV so I could play on a larger screen. Looks like I lose lol
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sven
Intrepid Tester
Posts: 112
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Post by sven on Apr 6, 2013 11:21:47 GMT -5
fsm did report it of the sort back in build 43. I did try this on Fire Fox... Also, the zoom page on any web browser ( I assume) isn't adapted to Grid12 whatsoever. There's no confirmation or response whether this is intentional or not. Instead of zooming in how about zooming out. This is where I get my fun.
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Post by hypevosa on Apr 6, 2013 11:28:54 GMT -5
Sorry sven, didn't realize that's what you reported though I remember the screen shot.
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sven
Intrepid Tester
Posts: 112
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Post by sven on Apr 6, 2013 11:34:43 GMT -5
It's okay, although a response from the Jet Bolt team would be great to address on this issue. Or was it a feature? :\
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Post by amitp on Apr 13, 2013 10:17:14 GMT -5
Oh how interesting. What you're seeing is that Flash content consists of two layers. - The bottom layer is for video / 3d. This is where the game world is drawn. I believe the author of the code is responsible for dealing with resizing.
- The top layer is for traditional 2d Flash stuff. This is where the HUD items and chat are drawn. Flash automatically takes care of resizing this.
I don't know how 3d content is supposed to be resized, or if Flash even supports this.
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