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Post by rob on Sept 7, 2012 22:05:08 GMT -5
Hello testers,
I just pushed build 18 live. Changes include:
* Rearrange hud and add lots of tooltips * Add victory point indicator * Buff lower-level prisms; nerf higher-level prisms * Add resonators: buildings that globally buff health, shields, speed, range, damage, and rate of fire * Make gridshard deposit rate start slow but ramp up over time
[Collision with the tutorial walls is currently pretty bugged, but a fix should appear in the next build.]
Please post comments and suggestions here. Thanks for playing!
Rob
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Post by amitp on Sept 10, 2012 19:21:50 GMT -5
Did the map change recently? I can't put my finger on it but it seems more varied and interesting to explore now. Maybe I just wasn't paying attention before.
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Post by rob on Sept 11, 2012 10:14:01 GMT -5
No map changes except the removal of holes.
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