kyks
Very Brave Tester
Posts: 17
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Post by kyks on Jul 4, 2013 17:23:49 GMT -5
the game should be alot more understandable because if you go into it the first time you are like also while we were playing a player said you should make the convey not run into Origin because you can get insta killed alot it happened to me too lost 1.4 mil Gridshards Thanks for reading, Kyks
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Post by amitp on Jul 4, 2013 22:52:24 GMT -5
Thanks! Yes, when it's closer to release the game will be more understandable. During early development it's going to be unbalanced, not fully explained, buggy, etc.. It's sort of a waste of effort to rewrite the tutorial repeatedly when everything is going to change. Also don't be surprised if everything is wiped occasionally, and you have to start over. They don't do this often but it does happen sometimes. Rob, it might be useful to post in the build notes what your priorities are for development so that players can focus their testing and feedback on those areas.
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Post by rob on Jul 5, 2013 6:14:15 GMT -5
Amit is right...we have a minimal tutorial, but the rules change so often that it would really slow us down to re-polish the noob experience every time we alter the game. We have plans to fix convoys...see this thread.
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kyks
Very Brave Tester
Posts: 17
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Post by kyks on Jul 5, 2013 14:36:57 GMT -5
May i also add that when its realeased you make different servers and each server has a player limit of 20 atleast because we dont want the Convoys to be instantly raped
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Post by Duco on Jul 5, 2013 15:18:14 GMT -5
May i also add that when its realeased you make different servers and each server has a player limit of 20 atleast because we dont want the Convoys to be instantly raped He wants to have lots of players online in a server at a time, so don't worry about that.
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