Post by aesc on Jun 2, 2014 9:43:05 GMT -5
Corsair : decent enough as a early-game voy tank, maybe change the large cannon mod to include the small guns as well, possibly lower the back shield regen delay by 2secs
Mustang : it already has decent dps with the dmg/overdrive mods, increase the strength and regen rate on the green shields(maybe increase their size as well)
Trailblazer : needs a buff since phantom is much easier to scout with atm, maybe reduce regen delay/buff strength on shields
Avenger : similar to Corsair, decent for early voying, but might need its regen delay to be reduced a little(~2secs) if it's meant to be used for clearing
Predator : never used this but it seems decent, maybe buff the fore laser dmg mod/widen the front shields
Valkyrie : needs a nerf somewhere, maybe by reducing the front shields strength/regen rate. Its back shield could be buffed in strength and regen delay though, and its dot fire trigger is rather useless. Maybe give it an overdrive of some sort and add a second of regen delay to its front shields.
Hurricane : buff lightning dph to 30, reduce shield regen delay by 2secs. I couldn't think a way to buff this enough to be viable for solo play without making it op, minions are never enough of a problem to need a pure crowd-control tank when you could use a tank something like valk or tbolt. There was a suggestion once about changing lightning to be able to hit the same target more than once, maybe have any hits after the first do half the dmg if that'll be op, though I have no idea how doable is that.
Hornet : mostly fine, maybe change trigger4 to hit 3-4 mins at a time
Hercules : not sure how should this tank be buffed besides increasing bomb dmg, single segment shields don't work unless you have a trigger to restore it like vind
Fury : buff dps by about 4dph per gun and maybe change the shield strength mod to buff all 4outer shields
Spectre : reduce its shield regen delay to about 6secs for the front and 4 for the back, maybe change its overdrive as well to reduce dph by 25% and buff rof by 150%, keeping the turn rate bonus the same
Wildfire : lightning gun is useless for crowds, maybe have the overdrive buff dmg/rof instead of range. Its front shields could also use a reduction in regen delay.
Paladin : buff its back shields in strength or regen delay, increase heal gun rof/dmg
Minotaur : already decent for clearing, but changing its invincibility length mod/triple bomb dmg mod to a main gun rof mod would make it more viable for modding
Kraken : change either of the trigger damage mods to a aux gun dmg mod
Vindicator : the burst damage needs a buff, maybe to about 750/800
Thunderbolt : lightning mod bonus needs to be nerfed to 1.05 as well, lightning dmg nerfed to be below hurricane's, and the shields to have 1-2secs of added regen delay. Its overdrive should be nerfed as well, currently it ties with Viking's overdrive, tripling dps with prisms/augs and quadrupling without, and with a 10second shorter trigger cooldown than Viking.
Stun needs a buff for it to be useful in normal clearing, maybe allow all forts to be stunned again?
Probably got a little biased towards some tanks and suggested too much of a buff, but the lightning nerf to tbolt is definitely needed.
Mustang : it already has decent dps with the dmg/overdrive mods, increase the strength and regen rate on the green shields(maybe increase their size as well)
Trailblazer : needs a buff since phantom is much easier to scout with atm, maybe reduce regen delay/buff strength on shields
Avenger : similar to Corsair, decent for early voying, but might need its regen delay to be reduced a little(~2secs) if it's meant to be used for clearing
Predator : never used this but it seems decent, maybe buff the fore laser dmg mod/widen the front shields
Valkyrie : needs a nerf somewhere, maybe by reducing the front shields strength/regen rate. Its back shield could be buffed in strength and regen delay though, and its dot fire trigger is rather useless. Maybe give it an overdrive of some sort and add a second of regen delay to its front shields.
Hurricane : buff lightning dph to 30, reduce shield regen delay by 2secs. I couldn't think a way to buff this enough to be viable for solo play without making it op, minions are never enough of a problem to need a pure crowd-control tank when you could use a tank something like valk or tbolt. There was a suggestion once about changing lightning to be able to hit the same target more than once, maybe have any hits after the first do half the dmg if that'll be op, though I have no idea how doable is that.
Hornet : mostly fine, maybe change trigger4 to hit 3-4 mins at a time
Hercules : not sure how should this tank be buffed besides increasing bomb dmg, single segment shields don't work unless you have a trigger to restore it like vind
Fury : buff dps by about 4dph per gun and maybe change the shield strength mod to buff all 4outer shields
Spectre : reduce its shield regen delay to about 6secs for the front and 4 for the back, maybe change its overdrive as well to reduce dph by 25% and buff rof by 150%, keeping the turn rate bonus the same
Wildfire : lightning gun is useless for crowds, maybe have the overdrive buff dmg/rof instead of range. Its front shields could also use a reduction in regen delay.
Paladin : buff its back shields in strength or regen delay, increase heal gun rof/dmg
Minotaur : already decent for clearing, but changing its invincibility length mod/triple bomb dmg mod to a main gun rof mod would make it more viable for modding
Kraken : change either of the trigger damage mods to a aux gun dmg mod
Vindicator : the burst damage needs a buff, maybe to about 750/800
Thunderbolt : lightning mod bonus needs to be nerfed to 1.05 as well, lightning dmg nerfed to be below hurricane's, and the shields to have 1-2secs of added regen delay. Its overdrive should be nerfed as well, currently it ties with Viking's overdrive, tripling dps with prisms/augs and quadrupling without, and with a 10second shorter trigger cooldown than Viking.
Stun needs a buff for it to be useful in normal clearing, maybe allow all forts to be stunned again?
Probably got a little biased towards some tanks and suggested too much of a buff, but the lightning nerf to tbolt is definitely needed.