* Add 9D9 subcommander for green regions * Require that shield slots be unlocked (levels 20 & 50) * Somewhat reduce the hp bar redraw issues at tank switch * Fix bug which dropped protomods * Fix bug which was taking too many augment levels at death
A pretty self-explanatory week! Tim's working on a new installable loot item for next week, which we are tentatively calling "Booster Units". You'll click these into slots on your tank (once you've unlocked them), and they'll give you bonuses. You lose them at death, like shields.
We always appreciate your help testing Grid12. Thank you! Please let us know if you spot bugs or have comments.