* Removed stacked fortress in Zetaplane Torus * Adjusted extrashield level scaling so each level gives 1/3 of base strength * Tweaked kill quips * Add Decimator complex, accessible from wormholes
This week comes with a couple small bugfixes, small balance adjustments, and a new complex. The Decimator complex has 3 levels with similar structure but different enemy layouts. You can reach it through wormholes in the overworld. Please post feedback & bug reports in this thread.
Thanks again for helping to test and support Grid12.