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Post by craig on Aug 23, 2012 17:36:14 GMT -5
Build 14 is now live!
Changes include: * More server performance boosts (both IO and computational). * You can now level up by spending Gridshards- doing so will unlock new tanks. The '/classes' command will tell you what tanks you've unlocked so far. * A new level 0 tank has been added- it shoots and is shielded in a full 360 degrees. * Loot drops are now scaled to the relative difficulty of the enemy destroyed. * Visuals for picking up Crystal Splinters have been added. * Pick-up visuals no longer overlap. * The visuals around enemy Fortresses now decay over time after the Fortress is destroyed. * You can now toggle on/off the in-game music with the 'M' key. * Miscellaneous bug/stability fixes.
Reply to this thread with build-specific bugs and comments!
Craig
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